quote:
Originally posted by PsychoTechFreak:
This looks like a damn good and useful tool. Just some questions: If I edit organic armor or cryst. armor, I see a
Value1 = Amount of minerals generated
Instead of something like Amount of damage repaired. I guess this is just a cosmetic problem ?
And if I edit a component, you always add the change to the end of the list as far as I have seen for now, so I have to edit/add something and afterwards delete the old comp., I guess this is a kind of insurance.
Thanx a lot, guys.
That Value 1 = thing u mentioned was a display bug and has todo with the index of the descriptions array lining up with the actual ability currently selected. It is now fixed, as were a number of other slight bugs that were known of
[EDIT] Hmmm, i just checked out crystal and organic armor and u are right, not all the value 1 descriptions are correct for it. Strange, the components i tested it on (such as engines which has 3 abilities, and SY which has 4) show it correctly... I will look into this, thanks for spotting it.[/EDIT]
Also, as i added in the Last message i didnt get around to changing how it added to the end of the list yesterday. As it was i posted that Version at midnight Last night... so i ran out of time yesterday.
The latest Version fixes that as well, edited data fields are saved with the actual component that was selected for editing. Only new components are added to the end of the list
Gimboid
[ 10 March 2002: Message edited by: Gimboid ]