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Kristoffer O said:
If they are still percieved as weak I'm more inclined to strengthen the MA eagle warriors than making jaguars recruitable everywhere.
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Perhaps its just me, but ... flying troops are just bad at fighting now, for some reason they always fail morale check. I am 100% positive of this - I did notice that in many games, and then it was confirmed when I was testing a sea troll king thug. With flying boots, he kept flying away from f9w9 vans; with any other boots he was staying and killing them all.
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Edit: I would not say Caelum will be weak, beacuse of this. Very few MA nations have 3+R mages recruitable anywhere. When they are also able to fly they can easily be deplyed anywhere, making them more useful then most home only mages.
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True, but of all MA nations Caelum also has perhaps the poorest troops and PD (which is simply THE worst), so it made sense to me they have good combat mages to compensate... also it makes sense for a magocracy.
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I believe Caelum is considered one of the strongest nations
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Is he?
In our games he's rated as in-between 'poor' and 'bad' now. I'm in no way sure of my experience, perhaps in other communities Caelum is deemed strong. But I find that strange.
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And Caelum has also been boosted since dom2. Mammoths have turned out to be more powerful nowdays. They have ice crafters. Storm Guard have partial lightning resistance.
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Partial lighting resistance is sweet, mammoths too. But other changes have hit him very hard. Imho Dom3 Caelum isnt even close to its former power.
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Battlefield size affects everyone, and particulary all those nations that do not primarily use evocations. Caelum is perhaps less affected by this than most nations.
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I beg to differ, its vice versa. Nations that relied on evocations have a harder time now because the more troops there are present, the less of impact mages have. Roughly speaking, before a mage could kill, like, 10 units out of 20, and decide the outcome of a battle. Now he will kill 10 units out of 60 - you must agree its not nearly as impressive.
And Caelum, being the most reliant on its mages, is naturally hit the hardest.