.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old August 25th, 2007, 05:48 PM
Zylithan's Avatar

Zylithan Zylithan is offline
Sergeant
 
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
Zylithan is on a distinguished road
Default Idiot\'s Guide to Making Custom Maps?

Short Version:
Is there such a thing? I can't find one on the forums or the docs coming with the game...

Longer Version:
Apologies for my ignorance.. I am trying to learn how to make some custom maps for Dom3. I'm a noob to playing, and even worse at making maps. I looked through the stickies and forums, and can't find an Idiot's guide. I made some pretty map pictures, and I drew lines on them, and I put white dots in the middle of each province, then I load them into the map editor. And it usually recognizes all the provinces I marked with dots. But there is no or little neighbor connectivity. From the game docs, I gather I could use text editor to fix all of this - but I like GUIs and this seems slow. Is there any way using the map editor? It seems like right and left clicking on the flags help me make neighbors, but they always seem to get erased when I move on to do other provinces. If anyone could help I promise to try to make it worthwhile by making some maps...
If I missed something obvious, apologies!

Thanks!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.