.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #27  
Old September 1st, 2007, 01:04 AM

jutetrea jutetrea is offline
First Lieutenant
 
Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
jutetrea is on a distinguished road
Default Re: New nation: NATURE rising early stages

K, just downloaded and installed, haven't played through it yet:

Did you want all the Vaetti units in there? Both commanders and troops?

Did you mean for the tree and globe to be purchasable pretenders, if so, I'm definitely making a glow prophet

Are the ants and bees supposed to be 0g 1res? How about the ant commander? If so, I'd probably give the ant commander a 1 research...possibly, I'll play it out.

Was there supposed to be a second animal sacred?

Commanders look beefy, although everything is pretty expensive...I'm thinking of changing to order/sloth methinks.

I think you also have the vaetti spells in there, are there plans to make unique national spells? I noticed you mentioned something like legion of animals, but didn't see it.

I like the idea a lot, I also like the sheer multitude of random animals you can recruit. No idea how it'll work out yet, but it looks interesting.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.