Right. I was suggesting that because I was trying to help jutetrea with his question, which was about doing that (a mod to customize the pretenders available in a specific scenario):
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				jutetrea said: 
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Would be possible to put a campaign to the storyline if pretender creation was moddable.  For instance Map 1 might have 3 playable nations, each nation limited to x pretenders, and each pretender limited to certain kinds of magic.  I guess you could do most of it with map mods, setting up a static nation list, set enemies/provinces, but pretender creation will always throw in a wrench.  
			
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