Quote:
Gandalf Parker said:
Thats kindof unfair. The AI does have strategy.
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Actually the AI does NOT have strategy in most of the listings I mentioned. So let's review:
The current AI has no strategies for blesses = TRUE
The current AI has no strategies for supercombatants = TRUE
The current AI has no strategies for the death arena = TRUE
The current AI has no strategies for the trading = TRUE
The current AI has no strategies for diplomacy = TRUE
The current AI has no strategies for the food supply = TRUE
Quote:
Gandalf Parker said:
If you look at the logs it does quite abit of thinking.
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The only questionable AI thinking is just enough to keep it alive and growing. Its strategy in regards to expansion is the same as an amoeba. Its strategy in regards to research doesn't appear to have any organized plan, seems almost random and usually does poor in the graphs compared to humans. Its strategy in regards to map defense mainly consists of building forts and poorly invests in province defence. Its strategy in regards to gold income is also poor as it blindly purchases units from independent provinces.
Overall the AI is still good for two developers.
Quote:
Gandalf Parker said:
The biggest problem with it is that it only has one strategy which it uses for every nation being played in every manner. So I have always said that scripted AIs would be great. But it looks like we wont be getting it in Dominions.
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Yes a scriptable AI which randomly uses one of many AI personalities would have been best.