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Old October 19th, 2007, 06:46 AM
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Default Re: Pythium & Communicants

Till you have 4+ forts, don't produce any, it would hamper your research, needed to have nice evo spells (5 is nice), + the inevitable site searching spells.

Practically speaking, communicants are better slaves than the theurgs, because of their cost, and also because they don't hit the deadly fatigue limit too often(hold*5 then stay or attack).

4 to 5 of them with two senior theurgs will kick *** to pretty much anything, provided you have an army to soak the inevitable attacks of your 'so barbaric' ennemies.
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