.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old November 4th, 2007, 12:34 AM

SillyRobot SillyRobot is offline
Private
 
Join Date: Nov 2007
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
SillyRobot is on a distinguished road
Default A couple of noob questions

I picked up the game this weekend and so far am having fun. I reminds me of a suped-up Master of Magic from eons past. A few questions tht I couldn't dig out of the extensive manual follow:


1) Is there a mechanism similar to Empowerment(or any other way really) to increase a Commander's Divine Magic skill other than declaring a prophet?

2) Are generalist mages with lots of low paths as bad as they seem at first glance?

3) Does the Blood Magic school have any value without the Blood Magic path? I expect not, but it never hurts to ask.

4) Is Blood Magic a worthwhile path to follow? It seems to have a very high opportunity cost in terms of investment and upkeep.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:37 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.