Quote:
Zeldor said:
One thing I would maybe add on that map are some AI garrisons with SCs that you'd need to bypass before meeting with other players.
|
I may add the fronteers between players logical spheres of influence to the "random bonus garrisons program" (but more big monsters it's perhaps too much, this map is already very anti-rush as there are 6 or + provinces between two capitols, and invading another player's realm it's losing time far from the gateways and the isle).