 
			
				November 28th, 2007, 03:11 AM
			
			
			
		  
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				Re: Cause of scale-loss bug found!
			 
             
			
		
		
		
		Normally each province has a randomly determined poptype. Poptype numbers run between 25 and 90, but some cannot appear randomly. #poptype <nbr> in a map file sets the poptype of a province to the specified poptype instead of having it randomly determined. If you set a non-existent poptype (i.e. 90+), no units can be recruited from that province. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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