.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #35  
Old December 10th, 2007, 02:23 AM

Panpiper Panpiper is offline
Corporal
 
Join Date: Aug 2004
Location: Montreal
Posts: 186
Thanks: 21
Thanked 16 Times in 7 Posts
Panpiper is on a distinguished road
Default Re: Mod thread- WH hordes of chaos

Quote:
Brownoak said:
Sorry Valandil and Panpiper misread the thread and mixed you up...
Valandil started the ball rolling on a Chaos mod, and then sort of ran out of steam. I picked up on it a few weeks ago and actually released this development version. I've been trying to get Valandil more involved, but haven't heard from him in three weeks now. Unfortunately, up till now the only thing of Valandil's that is actually in the mod is his sprite for the Lord of Tzeentch.

As for including 'mutants', I agree that it would make sense if simply going with the theme of chaos mutation, but I am trying to stay relatively in tune with the Warhammer fantasy miniatures line. As far as I know, there have never been simple 'mutants' in the chaos army lists other than the mutations one finds on the units already listed. For instance, chaos armor is itself, considered a chaos mutation.
__________________
Chaos Undivided Race Mod
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:24 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.