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Old December 12th, 2007, 08:11 PM

Deputy Deputy is offline
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Default Re: US Sniper rifle???

Mobhack and DRG: I understand "This is a battalion level game" and that for MOST people things like sniper rifle info isn't important. But I'm sure a lot of folks like to have things as accurate as possible. Having a sniper rifle available months or even years before they were even produced may not mean much to guys moving masses of tanks around in the sim. But since this sim IS based on history, why purposely have the info incorrect? If sniper rifle data is meaningless, why even incorporate snipers into the sim??
It's the very DETAILS of the weapons and equipment that attracts lots of guys to this sim. I'm not asking the company or designers to incorporate all these, to them, nitpicky errors into a new patch or update. But it might be worth it to keep all this info recorded SOMEWHERE so that any individuals who do release an OOB correction would have it available. BTW...I HAVE seen a scenario where sniper vs sniper were the ONLY combatants. It was a nifty recreation of the "Enemy at the Gates" movie. It was a blast to play.

I have ONE more comment and then I will withdraw. Yesterday I was playing a generated campaign and noticed that when I blew a US tank apart with an 88, the Infantry troops riding on the outside of it all hopped off it and NONE were injured. This happened REPEATEDLY in the game. That is about as unrealistic as it gets. I have seen the results of troops riding on armored vehicles when the vehicle is hit by an RPG. Very few of them could walk, much less continue to engage the enemy. The Sherman tank had the nickname of "Zippo" among the US troops because of it's tendency to blow up in flames due to it using gasoline as a fuel. I can imagine the ghastly results of riding on a Sherman when it gets hit with an anti-tank round. But in WinSPWW2 they just hop off the tank and continue to march. Good grief!

Dep
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