Re: Withdraw
I understand we can withdraw units ourselves during our own move turn, but I was specifically addressing an opportunity to gain more control of units during your opponents turn.
I can watch the replay of one of my units taking fire again and again, and if I could, I would have moved them back (withdraw) rather than stay and take casualties.
There are a few computer wargames out there where you can choose the 'stance' of your units, or how tenacious they should be even when taking casualties.
My idea is a way that the commander can issue orders like: 'If you make contact and get fired upon, move back'. Opposed to: 'If you take fire, hold the ground at all costs'.
Does this make sense?
Cheers,
Cross
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