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Old December 28th, 2007, 01:24 PM

aegisx aegisx is offline
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Default Fuel in a 4x game

What are your thoughts on fuel in a turn based 4x game? Here are the constraints: Not Space Empires, no AI players, game is meant to last a long time, PBeM based (slower turn turnaround).

SE's supply system is nice as it encompasses fuel and crew supplies. Would breaking it up into separate things be too much micromanagement for even those of you who love it?
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