.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old January 27th, 2008, 05:34 AM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Using Independent Farsummon for modding (quest

Naw. I am pretty sure the d1 would just stay dormant until the mob is actually GORed.

It seems to work like this...

National Farsummons:

One unit is turned into a commander, he must have the proper leadership abilities for undead and magic units.

If one of the special unit numbers is selected, such as the one for the wolf, a special commander will replace the normal commander, for instance a werewolf.

Independent Farsummons:

Units attack the province with no leader. Undead route, and I am guessing magic beings explode and/or route. Normal units hang around.

It probably works that way because in game, I think the independent farsummons are all units, not commanders. The only ones that come to mind are the horrors, and I am pretty sure they are just standard units.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.