SE IV strategic combat improvement?
Surely it should be possible in simeultaneous move games to watch the damage happening as the turns progress instead of seeing ships fly around seemingly unharmed until they blow up. Is there any way to do this? Is it on the list of bugs to fix or (desperately) needed improvements? I want to be able to see (for example) whether a combination of crystalline armour and shields works...
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My SEIV code:SEIV code: L+++GdY$!-Fr-C-SdT++SfTCP+A---M-MP!R!-Pw++Fq++Nd*Rp-G++AuMm++
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