.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old February 12th, 2008, 09:04 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default PBW needs your help

But this time it isn't money or parts. I need knowledge, or someone (or more than one) willing to spend some time to come up with the answers if they are not already known.

We've started supporting custom shipsets on PBW, but I don't really understand all the ins and outs of how it works in SE5. And unfortunately I don't have the time to do all the testing needed to answer these questions myself.

I need to know what files in a custom shipset folder are absolutely necessary to the ability of the game to process turns at the command line. You don't have to know anything about the PBW code. PBW simply uses the SE5 command line options. You can do the same thing using the command prompt or a batch file.

Some of the shipset folders are huge. Even the stock races are bigger than 10MB. Multiply that by the number of versions and mods we support, and it gets to be a bit of a waste of space. I have an inkling that not all the files are needed for the game to actually process the turns at the command line. Anything I can strip out without causing the turns to fail or the game to switch the user to default race files will be appreciated.

Please, enlighten me.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.