I made an exhaustive list of which sound effect id # corresponds to what file in the rawsounds folder and what they sound like, i.e. when you hear them in the game. It's attached to this post, because I don't want to run into the "editing a post ruins the code tags" bug of this forum. It's in the unix text file format. Open it with your web browser if you have trouble viewing the file or get a better editor.
Notes:
Notice that there might be *.sw / *.smp files with the same name, for example #54 is whip.smp while #87 is whip.sw.
Any sound id number not in the list sounds like club.smp (1)
The items marked with (???) are ones where I don't recognize what weapon/spell in the game uses it. Additions welcome.
The two items marked "MISSING SOUND FILE" reference files which are not present in the shipped/patched version of the game. These are free sound slots. Somebody might want to put his own sound files into there for limited mod sounds.
JK wrote a
post about the sound format these sounds use, I think the only difference from Dom2 to Dom3 is that now the sounds are in 6kHz instead of 22kHz (mono).
Endoperez has prepared a
non-exhaustive pack of WAV samples of the sound effects for download.