Re: Marmoset - MA game with mod nations - recruiti
Sombre - after all my time with them I'm sure I can muster some thoughts. I'll try to post on the Ulm Reborn thread soonish.
It's true that they're not weak, they've won a couple of mod nation games now haven't they?
In this case though I think the victory was largely a diplomatic one. My wars were:
With Man against Tomb Kings
With Man against Skaven
With T'ien Ch'i against Abysia
and finally against everyone.
In the war against the Tomb Kings his army had already headed off to Man, so I was able to capture his capital with little resistance, then it was a mopping up operation. Against Skaven I already had a considerable advantage from having two capitals and lots of territory, and having Man as an ally clinched the victory (although Digress was a vicious opponent). Abysia caved in essentially without a fight - I think he had used all his troops against T'ien Ch'i. In any case I got an obscene amount of land for no losses.
Only the final war didn't have numbers in my favour, but the odds were, with hindsight, overwhelmingly on my side. With the Forge up I was pumping out two clams and a ring of wizardry (12 pearls!) every turn with no effort, plus no end of other goodies.
So while Ulm Reborn were pretty good (the penitents are invaluable), I don't think they're unbalanced. More that I was very lucky in how the diplomacy fell out.
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