Re: Scales/bless changes you would like
I like the idea of reducing fort build times too. But one of the problems with reducing fort build times is that it's already low in some cases, so decreasing a Forest Fort build from 3 turns to either 1 or 2 is too much of a benefit.
One idea for getting around this would be for the Production scale have a percent chance to shave off one turn from the build time, maybe 7% per Production scale.
So at Production 3, every turn you put towards building a fort, there's a 21% chance that instead of doing one turn of construction, you do 2.
And at Sloth 3, every turn you put towards building a fort (or temple or lab), there's a 21% chance that instead of doing one turn of construction, you do zero and make no progress.
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