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Old March 30th, 2008, 01:16 AM

Renojustin Renojustin is offline
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Default Re: New Player Questions, EAPangaea, Rainbow Mage,

Regeneration on dryads isn't so great: they have rejuvenation and lowish hps to begin with. And the main use of the harpies will be for patrolling with high taxes, MAYBE an attack on some light rear PD. Even against dagger-wielding leather-armored archers with the bare rudiments of melee training, they do not fare well at all.

Protection/Wooden Warriors works very well, as does Army of Steel.

The problem with Minotaur Warriors in EA is that they don't wear much armor compared to MA and LA, BUT you can use this to your advantage as they don't have as much encumbrance.

Here's a tip: take Sloth scales. Pangaea in no way needs production. While you're at it, take another look at Maenads and Turmoil/Luck; I did, and I'm very glad of it. Freespawn, upkeepless average troops (albeit no armor) makes full use of your Pans. These two changes will give you TWO HUNDRED AND FORTY POINTS more AND Maenad freespawns. While Maenads might not look too impressive at first glance, Pangaea has great access to the two best protection buff paths in the game: Earth and Nature. They have very good morale as a bonus.

So place a heavy emphasis on Alteration school for research, for sure... that will help you protect all your troops, those nice Minotaur Warriors included. And for arrow catchers, go ahead and throw in your Satyr Warriors... you are going to miss them a lot in MA and LA. Still, opponents can script Fire Large Monsters on their archers, which is why I don't use them in pvp until I can buff them, unless against a rushable foe.

Mostly I just recruit full blocks of Satyr Warriors and Pans, and once I've researched a bit, throw in buffed Minos. Luck is a great relief to have in games after taking Misfortune scales, and the Turmoil/Sloth dominion can hurt an opponent's economy badly, especially with your stealthy H2 preachers, adding yet another weapon to your arsenal.
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