Ideas for 1001 Arabian Nights-themed nations
With someone asking about the lack of camels in Dominions, it got me to thinking of a certain lack of Arabian mythology, and how great it would be to have at least one Arabian-themed nation per age. Some thoughts off the top of the head for Arabian Nights themed nations:
-wasteland survival and Heat Resistance 50 for all units, most with high mobility and high natural defense, leather armor and robes, no shields, basically superb light infantry and nothing approaching medium or heavy infantry, darker skinned
-assassins with poison daggers
-stealthy eunuch spy/assassins with strangulation
-courtesan with seduce command
-national blood, air, fire summons - dust devils, efreet and djinn
-whirling dervish sacreds with two scimitars, possibly berserk
-scimitar weapons: Attack 1, Defense 1, Damage 5, Reach 2, costs same amount of resources as broadsword
-mounted nomad archers - shortbow, scimitar, robes
-horses or camels never have any extra attacks
-at least one air mage with a flying carpet!
-mages never have any water paths
-air, fire, astral are common magics, with perhaps one commander getting a blood random
-poofy pants!
-at least two different tribes per nation in every age
-maybe a snake cult?
-weak priests
-nomad princes and sheiks
-some kind of merchant unit?
Also really makes keenly feel the absence of a Stand Off and Fire command for mounted archers where they move away from infantry units and pepper them with arrows.
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