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April 3rd, 2008, 03:47 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Marverni prospers
The ghost king is dead…er…more dead, and the rebirth has begun. A monument to the brave barechests and Atavi mercenaries is erected on the site of the toppled throne of skulls, and a heart tree even now spreads its sapling branches in the second capital of our lands where once only bile, black fear and hopelessness reigned. The personification of rebirth is among us, and has given us the weapons to slay that which blights the earth. From the very mouth of this god on earth we have learned the devastating evocations which slew every demon on our blessed isle, clouds of spinning blades dropping hundreds of the foul creatures before our axemen got to the bloody work of finishing the job. The roots of Marverni dig deep as our heart grows strong and we begin to look beyond our isle.
The burning halo of our new god urges more work for us, the world cries for the cleansing and rebirth that only we can accomplish. We begin to forge the bonds of friendship with those who seem like minded, helping those who can help us. With the chance to catch our breath after the demon cleansing we have been able to focus our magical crafts on forging wondrous items, and can now begin to answer the large cry for such. Any desiring items should contact our nation, most will be forgeable shortly.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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