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Old April 7th, 2002, 02:20 AM
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Atrocities Atrocities is offline
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Default Re: Beating the 255 barrier

An idea for PBW would be that each player hosts his own quadrant, and when a new player enters that quadrant, then that players PC gains the information about that quadrant.

IE, if player 1 enters X wormhole and ends up in Player 6's quadrant, then Player 1 now has two maps on his PC for this game, Map for Player 1 and Map for player 6. As Player 1 explores Player 6's quadrant, Player 1's computer gathers data and stores if for just as it would for his home quadrant except the data is for Player 6's quadrant. This way the information and data Player 1 gathers stays localized to each individual quadrant.
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