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Old April 8th, 2008, 08:33 PM
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Default Re: MOD: Space Empires V - Babylon 5

I'd recommend veering away from the 80000 weapon setup of B5Wars, aka what the SE4 mod did and the route Arpeegy is taking. You only need a few flavor weapons for each race, all of which can serve unique and useful roles. When every race as 20 weapons to pick from, all you have accomplished is wasting a lot of modding time, since real choices will boil down to a handful of best weapons anyways. Plus, its actually possible to balance a smaller number of weapons.
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