magic modding question
Can you:
1. Make it so a nation cannot use the regular spells
2. Make it so a nation gets a different research curve than other nations
I would like this because IMHO a dwarf race should not have magic. I'm thinking of modding that dwarf thing here on the forum. The plan would to make a number of spells holy/earth
the race would then only need to research earth and shouldn't get ANY other spells. of course.. with regular research you'd get all your spells quite fast so I'd want every level to take about 4 times as long. (So this race would be fully researched the same time others would have researched 4 different groups till level 9)
The dwarves would then become a fanatical religous race (high level priests) which would get sacred gunners (yes magic guns, I really liked why the other mod didn't want to use guns but I like the idea of being fanatical it combines good with not trading/telling etc about the magic involved in crafting the guns.)
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