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Old April 21st, 2008, 10:49 AM
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Default Re: The Promised Land

Quote:
ComTrav said:
You could probably hold out for more than a turn with your massive force of barbarians, but then they wouldn't be able to continue looting and pillaging the countryside. (Which I assume is why you built so many).
The reason is much more sad than that. Namely, that Caelum keeps thunderstriking my heavy infantry and cavalry dead, and storming my crossbowmen useless... and that's pretty much the entire Marignon roster. I've been training flagellants -- unblessed flagellants -- and barbarians. ... I hate fighting Caelum.

(And, of course, those are exactly the worst possible units to use against blade winding Ulm.)

Quote:
At least I won't need to work too hard to change the scales in your territory (Vanheim's turmoil/sloth/cold was pretty frustrating, although I didn't mind the Drain so much).
If I understand rightly, you don't gain any bonus from positive scales in hostile dominion. But yes, apart from the heat I didn't take any bad scales.

Quote:
Ylvali said:
- Haaz! dem gozzipping buggerz can nae proof notting!
Above the waterline, here the Heavens shine directly upon the world, knowing all, revealing all with its holy light. On the land there can be no secrets!
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