Loyalty in SE V
So, I've been doing some experimenting (mad science!) with SE V and have found Loyalty to be a bit of a confusing issue. Perhaps I'm missing it, or perhaps I'm just stupid...
BUT, a few questions. It says in the manual that YOUR race is always 100% loyal to you. Is that modifiable? As in, does a government modifier make your people less loyal? If it IS 100% loyal all the time, then what point is the Race - Loyalty ability?
What I'd like to do is let other players build such fun toys as propaganda machines that make OTHER empire's people less loyal. I also wanted to have the cultural effects be more pronounced, though have yet to figure out if some of the things I want to accomplish are even possible.
I'm also trying to mod in other loyalty-based things, which could perhaps be system-based. As in, the distance from your Imperial Capital affecting loyalty, as well as the presence of bureaucratic overhead in the area (which I might make unavailable to more anarchistic regimes but BABY STEPS)
__________________
I'm sewage flavored.
|