Re: Mass-produced Reanimating Priests: Exploit?
On the gripping hand, as battlefield wide spells become more important, the actual quality of troops seems to matter less than the number of warm (or cold) bodies. With Army of Lead, Fog Warriors, Will of the Fates, etc 100 longdead a turn seems much nicer than the 20-30 chaff troops I'm able to afford in one game. And they're immune to cold, which helps, particularly against Frostbrand wielding thugs.
Still a lot of work and risk and opportunity cost for a fairly minimal advantage.
As as theme goes, there are very few nations that should be outright opposed death magic and everybody winds up summoning at least Banelords anyway...
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