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Old April 15th, 2002, 10:54 PM
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Default Re: Tractor & Repulser weapons

Well, you could do that a little more efficiently by having higher levels of ship construction provide smaller but more expensive basic systems.

This seems like a pretty drastic solution just to be able to use tractor/repulsors against larger targets, but the only other way I can think of is to bug Malfador to make it an optional ability.

PvK

P.S.: This would also break the size limits on mounts, too.

[ 15 April 2002: Message edited by: PvK ]

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