Re: US OB v4
I don't understand. Isn't this a tactical game? Why are you worried about Uber-weapons when you should be focused on tactics? None of the SP games are FPS'ers. The game models the battlefield interaction between various units (formations) and their commanders. I don't see that how many bolts the super-duper, quick shootin, fast flying wonder weapon mark 2 mod B has on it's landing skid makes a difference.
Those that think it does, let's play.
Every weapon has a counter, every counter can be beat by the correct tactics.
The most sophisticated weapon of war in existence today is the F-22 fighter. The F-22 can be defeated by 40 meters or so of rock or concrete. The tactic to counter that is to destroy the door and let whatever is hiding under all that rock, rot there.
"Weapons are an important factor in war, but not the decisive one; it is man
and not materials that counts."
- Chairman Mao Zedong (Tse-tung), 1938
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