Nerfing some spells
Greetings,
I'm developing a very difficult SP game and need to nerf some of the powerful spells which target the entire battlefield and all its units, mainly since the AI lacks the knowledge to counter a marching army using such a tactic.
Spells like undead mastery for example.
I see in the modding commands where I can specify #aoe 665 so it only hits 25% of the battlefield yet would else would I need to add so it works?
And could I configure it so more powerful mages are able to target larger areas?
Thanks!
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