Re: Mega Age II -Kingmaker(full) Race selection
When anything goes wrong with the map, we can all point our fingers at the same person-Dr. P!
j/k.
Your file should be a rgb file. It should not be a MAP File because that is not being posted for public viewing. The Map File contains the specific starting locations for 4 races, and they likely would not want that information known by every other player before the start of the game!
Additionally, I have coded the starting spot of all 61 nations, with 57 being random. And if the map file is posted, then the mystery of where your neighbors' capitals are will be removed and part of the thrill of exploration will be gone.
Dr. P has knowledge of the starting locations. I think fairness dictates that he not attack an enemy capital before turn 5.
While I also know where all the starting capitals are, i have never rushed anyone, as fast expansion is not my style. So my knowledge is irrelevant as my scouts will discover who my neighbors are long before i initiate any hostilities anyway. In any event i also agree not to attack any enemy capitals before turn 5.
And keep in mind that while Dr. P and I know where the starting capital locations are, we do not know who is where except for 4, LA Atlantis, La Marignon, EA Ryleh, and EA Oceania.
And as powerful as Niefel is, I am not sure they would want to rush a double or triple blessed mictlan blindly.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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