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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old June 25th, 2008, 11:09 PM
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Default Re: New mod commands

Fire/Ice Armour gives me an idea: Suppose you had a lightning armour (or some other kind of protection/damage type) that did more damage to attacking troops, based on how many of them actually attacked *you* in a given round. Like say you have a titan roaming the battlefield with this lightning armour on, and he's attacked by 4 different chaff in a given round. They each recieve 4,3,2,1 points of damage, in order of who attacks first. If only one attacked, that chaff would only recieve 1 point of damage.
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