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View Poll Results: Is the mass-production of undead priests via Life after Death an exploit?
Yes 12 14.46%
No 71 85.54%
Voters: 83. You may not vote on this poll

 
 
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Old June 30th, 2008, 06:16 PM
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Default Re: Mass-produced Reanimating Priests: Exploit?

Quote:
Ironhawk said:
Rain of Stones / Earthquake, or any other battlefield wide spell of that nature is very difficult to use because it relies on the AI choosing to spend gems. You cant ensure you will get a combat like that if you assume you are restricting yourself to nuetral province attacks to trigger the battle (horrors, GRs, etc).

Knocking mages out works, BUT as I said before, the damage pattern of poison is such that you are almost guaranteed to get multiple afflictions. The optimal way to carry out this tactic would be to kill them all in one blast, using no gems (except for items).

And btw, Soul Vortex doesnt work, either. Its slow, like poison, but beyond that, mages have good MR so they resist it a lot.

Given how often we have all had mages killed off by AI mistakes, it's really surprising how hard it is to kill them off intentionally. If anyone can find a good way to do it, let me know.

A slow death gives more chances for afflictions, but sudden traumatic death (100% hp loss) guarantees an affliction. Unless you have N4+ bless, in which case, the gradual death is preferable, as the chance per hit goes down dramatically, leaving only the huge hit a decent chance to actually afflict.

Does Fatigue damage give afflictions? You could have every mage cast Breath of Winter, or you could summon some nice undeads with Chill auras.
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