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Old July 10th, 2008, 04:23 PM
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Default Re: Real graphs demo

I'm sorry, but I don't have anything that I could pass on to you right now. I can tell you how I implemented this, though. I wrote a simple parser for the scores.html files that the game can generate. For the initial per-turn charts, I used the column/bar Flash graph libraries from amCharts and for the later MySQL-backed graphs I used the JavaScript library Flotr, I think, or its predecessor Plotr. The flash graphs needed the input formatted as XML, I don't remember what the input format for the other graphs was, maybe CSV. Both could be supplied inline in the dynamically generated HTML - rendering was done on the client side. I picked both because they only require a small number of files on the webserver, so it's very manageable.

Here's a list of national colors, which you might be interested in when plotting: http://www.shrapnelcommunity.com/thr...?Number=561877
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