If you had to quantify what statistics/buffs for a Thug and also for a Super Combatant are minimum, average, maximum, and also a rating out of 5 for the importance of the statistic, what would they be? With buffs and items put in brackets the importance, once again, out of 5. The statistics are AFTER buff and items have been applied.
I know that there are many many options available and that each race has its own strategies, but I'm just looking for a basic target range. I'm interested because I have no real feel for the differences and it would help me to work out what sort of buffs and items I need to focus on. Also it will be interesting to see the different approaches people have.
Here's an example...
Code:
THUG
              MIN   AVG   MAX   IMPORTANCE
Hit Points    15    25    40    4
Protection    12    16    22    5
Defence       10    14    20    4
Magic Resist  14    18    21    5
Strength      10    16    20    4
Attack        14    18    21    4
Precision     8     11    15    1
Morale        13    18    50    2
Encumbrance   0     4     7     3
Fatigue       0     0     4     3
Move (Battle) 8     12    50    1
Buffs/Items   EoF Weapon (3), Luck (3), Poison Resist (1)