.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old July 13th, 2008, 11:18 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: Opfire (no, not about the draining problem...)

Quote:

after playing the Tutorial scenario for the Irag side

The main problem the original poster has, is trying to play the tutorial scenario as the Iraqi side.

The tutorial is set up as a turkey shoot, for a newbie player to play the USA side as a training exercise in learning the game mechanics. It is not in any way balanced at all, and all the tanks that player 2 has are simply targets to the USA barring very rare circumstances (a clear flank shot).

About the only way you can kill USA troops as the Iraqi in that scenario, is to hide behind the ridge and hope for flank shots as and when they come over the top, always provided that the smoke is not blocking your LOS (he has thermals so can pot you quite happily in that situation), that the cluster arty does not blow you to bits, nor the A-10 and Apaches.

The Iraqi infantry is rather poor quality, and only the support sections even have RPG to bother the USA armour - all of which is armoured with some chobham, even the Bradleys. They are out in the open, and will be seen with the thermal sights even through smoke, and are therefore chain-gun fodder.

IF you manage the reverse slope ambush, then advance towards the objectives, especially those out in front of the USA line (and assuming you have time to do so anyway after playing possum for so long!) - the USA TOW launchers will eat you up as you try to do so. Those will hang back and wait usually..

The Player 2 side in that scenario is simply not designed for any "balanced" play - the USA points value must be 2-1 or more, and it is a meeting engagement scenario, even though it looks like a delay initially. Player 2 is only there for target practice skeet-shoot for newbies in this scenario.

About the only way a human player could play as #2 here is to try a few times, and to lose by less points than before, or score himself a "victory" by taking even one of those objectives out in front of the USA forces. Probably by exiting as much as possible off his side, and ignoring the battle itself.

Cheers
Andy
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.