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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old July 17th, 2008, 02:22 AM
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Default modding LA ermor-like nation

well basically, I really like ermor because their cool and in all the fiction stuff I ever got involved in, games/books etc

Undead where always horde-like, but this isnt captured so much in most games I think... I mean.. yea they are "hordy"

but not "the horde", I mean come on, considering after every battle necromancers or whatever are supposed to raise all the dead so the armies just get bigger, bigger and bigger, you would think that undead are scary just because there is so god damn many of them

dominions really gives me that feel because pretty much whatever your opponent comes up with you fix it by throwing floods of skeletons and zombies onto it.

couple that with utterdark + few other goodies... and your good to go.

but my flatmate doesnt really like me using ermor because he rekons their overpowered and I would have to agree with him, it doesnt require an awful lot of effort to be successful, you just have to spam priests everywhere and tell them all to res more undead.

and with the huge point floating you get with ermor scales you can make a immortal rainbow mage that destroys the world muhahahah.


Anyway, i've been going about trying to make a mod that would make a nation very similiar to ermor but make them weaker.

I was thinking, #dyingdom, #nopreach, and the blood sacrifice thing, so you only get more dominion with blood sacrifices and you have to make them frequently.
I wanted to reduce the number of troops you get, or make sure you dont get so many guys that start with equipment. I mean those longdead skellie legionnaires are pretty much decked out infantry, just less hp. but on the flipside their immune to panic which is worth it considering the numbers you get them in and they cost no upkeep in gold.

looking through the different mod commands, i couldnt actually find something that made your dominion summon stuff automatically... there was #domsummon but i was running sombre's skaven mod(i like it very much ^_^) on 3.04 dominions and the clanrat summoning from the warlords didnt work.. so im guessing you need a higher version of dominions to use that command? if it even does what i want it to do


as an alternate route.... i was thinking of just copying ermor and changing the nbr's of all the stuff they summon so instead of undead they summoned what i wanted them to, and then throw them into the early age so their along side more powerful races.

i realise taht when people cast "animate dead" or something they wont have skeletons but i guess its something ill just have to live with.


and the mod im making is going to be themed around Kami from magic the gathering, w/f/a/e kami + life/death + massacre/sorcery(more powerful than the rest)

i want to make a hybrid ermor/bloodnation/zerg kind of nation... so yep any help/advice would be much appreciated

and the attachment is a the template i used for their pretender ^_^
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