Re: Patch notes
I don't think anyone here suggests nerfing fatigue or delaying battle tactics.
If you could delay for 50 turns, with longer limit you'll need to delay for 100 turns or more. Its doable.
The turn limit need to be upped so that mindless SCs will have more time to win (if they can); so that huge armies could battle it out and most importantly for the game to scale well and be playable in the long future.
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