Re: #allies <player> <player> map command question
There is one game bug with this command which can cause one AI opponent to start attacking a previous AI ally. The bug is the result of the arena death match where an AI will send its pretender into the arena. If that pretender dies it will automatically switch into WAR mode against anyone who killed the pretender. This causes a one-way war where the other AI doesn't return the attacks and only defends until its pretender is also killed.
Unfortunately there's no workaround.
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