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Old August 14th, 2008, 08:08 PM
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Default Elf bane - bug?

Seems like the elf bane is bugged. Near as I can tell (looking at the debug log to figure out how the hell my assassin failed to even scratch a marble oracle), magic creatures take a MR roll to avoid death - but if they pass it they take no damage at all - and this is considerable considering the elf bane deals 12 + str AP damage. Kinda hard to read the debug logs, but most definitely about 10 swings which should have been dealing 27 AP damage with an attack 8 over the defense I needed to hit the shield (protection was 35 on a shield hit - should have easily cleaved the shield) and not a point of damage. :/
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