Re: Going from Normal AI to Impossible AI...
I find you get more reliably challenging games if you pick stronger nations, rather than accepting random nations with impossible difficulty.
For example, in glory of the gods, if you pick one water nation, and then the following land nations -
tien, lanka, van, niefle, mictlan - I believe you will get a pretty challenging game (so long as you are not playing a water race)
|