Quote:
Originally Posted by JimMorrison
Quote:
Originally Posted by mighty_scoop
Quote:
Originally Posted by Hadrian_II
Air bless gets obsolete, as soon as you can cast arrow fend. I would use a bless that stays useful until the end of the game. Especially with Kailasa when you are usually fielding all sacred armyes.
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But with Kailasa you have more important things to research if you have an air bless
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Also, you get the 75% SR (which has more relevance in the late game), and without native access to Air magic at all, it's a bit foolhardy to make an Air spell become a pivotal part of your strategy.
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All of Kail's national commander summons have Air magic, and you'd generally start considering them later in the game. Here the SR is a later game tool anyway, used offensively by protecting from FF; but it is never a bad thing to have at any point... Air is considered by some as the most potent combat magic.