.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old September 29th, 2008, 04:05 PM

JaghataiKhan JaghataiKhan is offline
Corporal
 
Join Date: Jun 2007
Posts: 145
Thanks: 3
Thanked 1 Time in 1 Post
JaghataiKhan is on a distinguished road
Default Turanic Tribes- Children of the She-Wolf Status

Currently, I am only typing mod information. My apologies for my inability to delete the old one, can any mod merge the threads?

Anyway. I am adding the starting sites, namely:

Grove of the Wolfkin : Should give 3 nature gems, letting Kam Kurtadam (Werewolf Shaman) be recruited, it has 1 clergy, 3 nature skills and 20 percent of astral chance once I get my lazy *** to type everything.

Khan Tengri: one gem of fire,air,water,2 earth and one astral.

Editing stats for lesser tribal infantry, armed them with spear,javelin,full leather,round shield and iron cap, with a short bow for missile using ones.

Got to sleep, still hangover left.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.