| 
				 Re: Trample balance discussion 
 I think that the point isn't to change elephants or other tramplers, like many people here said: some nations rely on them.  Instead, I think the best idea is to give some units a boost against elephants.
 My suggestion:
 
 For every unit with a weapon over length 3 (all spears/pikes) that is successfully trampled, have that unit deal its base weapon damage to the trampler.  After all, a wall of spears or pikes might not stop an elephant dead but certainly the elephant would impale itself in the process of trampling.
 
 This is a soft nerf that makes sense.  Elephants will still be powerful, but now there is a decent way to counter or at least slow them down.  I mean, what sense does it make to see an elephant crush 10+/- pikemen without getting hurt at all?  That's like trying to crush a beehive with your foot and not getting stung.
 
 I think this idea with some modification would be acceptable to many people in regards to the elephant/tramplers question.
 |