Psykmoe
Yes, you're up for a challenging game. Consider in change, that you are near to some interesting spots and that you area is good for other than gold. I will not say more not to spoil you
Mithras, Illuminated One,
glad you are liking it
TO EVERYBODY
Ok, for this game it would be unthematic, as we're all pointing to big late game tactics and to be THE prince
But as we're talking about WWI alliances, I'd like to know, for the Middle Age sequel of Principe I'm planning (unless the police arrests me next days, we're occupying my university
) what would you think about alliance victories. I think it could be a nice thing, your alliances are not necessarily doomed to end bad sooner or later, one alliance can last till the end when you divide your world, or you can use the promise of this to distract your "ally" until you're ready for backstabbing in a pure machiavellian mood. Let me know