Idle mage time
I had a thought on this: How about a new spell "Forge Gem". Everyone gets it from the start, it only requires 1 level in the path to cast it. There is a version for each gem type. The spell creates one magical gem of the specified type.
In effect this trades one turn of mage time for one gem, something that seems ok to me. If it's too powerful make it a probability based on the paths the mage has.
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