.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old October 29th, 2008, 09:40 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Preponderance - Big Team Game! [closed]

May I suggest the following?

1. Arrange the teams by the cost of their first picks, lowest to highest. Then, cases of ties on cost of first picks, arrange by lowest average total cost.

If matters are still tied, chose by lowest cost available pairs, with a null entry counted as high.

So for example
Team A: 5,3: 5,5: 3,7 Ave: 4.67
Team B: 6,4: 4,4: 2,7 Ave: 4.5
Team C: 4,4: 8,2: 8,1 Ave: 4.5
Team D: 2,4: 7,3: 8,2 Ave: 4.33
Team E: 5,5: 3,6: Ave 4.5
Team F: 5,3: 2,3: 5,5 Ave 3.83

So After arranging:
D, F, C, A, B/D

D gets his first choice
F as well.
C gets his second choice
A gets his third choice
Neither B nor D can be satisfied, all nations being chosen - they get random nations...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:12 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.