A few more Newbie Questions & some Observations..
Multiplex Tracking seems to work only when I have 2 or more different targets at varying ranges.. starting with the further & working back to the closer one(s). Am I doing something wrong here ?
How do people feel about the trade-offs between normal & heavier mounts in ships ? In MP ?
Do people use the Climate Control Facilities in MP ? or is this something that is reserved for periods when you are coasting.
As has been stated elsewhere, the AI seems to lose its juice when you whack the Homeworld or some other key planets. They seem to surrender quite easily... seeing what a few motley ships can do against an undefended or weakly defended planet, perhaps I would do the same.
The AI overall, does not build enough shipyards & seems to handle planet "specialisation" very poorly. I have been playing w/ finite resources & notice that the AI mines the bejesus out of its planets. I am sure that much of this activity does not benefit the AI & quite a few resource points are just "lost".
Also, on that subject.. eg. "lost points".. I gather that intel & research points "leftover" after the completion of a topic are lost, unless you repeat it. I, personally, would like to see this changed somewhere down the road, so remaining points are reallocated to other ongoing topics. This would be especially useful to newer players in MP & open up the tech field a little w/o penalising a player.
Dog
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Trespassers will be eaten, survivors will be few.
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